Yup that's the book I posted. Its great. Randy S. Little http://www.rslittle.com/ http://www.imdb.com/name/nm2325729/
On Mon, Dec 14, 2015 at 3:23 PM, Neil Scholes <n...@uvfilms.co.uk> wrote: > I can recommend the book - Mathematics For Computer Graphics > > by John Vince > > ISBN 978-1-84996-022-9 > > Covers all the main stuff. > > Algebra, trig, vectors, transforms, interpolation, curves, geometric > algebra etc - and relates it all to 2d and 3d imagery > > > N > > > Neil Rögnvaldr Scholes > > Directing | VFX | Art > > www.neilscholes.com > > +44 (0) 7977 456 197 > > > > On 14 Dec 2015, at 06:45, Elias Ericsson Rydberg < > elias.ericsson.rydb...@gmail.com> wrote: > > I can recommend the videos that MIT have put online as open course ware. > The linear algebra course would be a good start. > Den 14 dec 2015 02:19 skrev "Daniel Short" <danisnotsh...@gmail.com>: > >> Brinkman and Wright's books are great. >> >> There's also an old FXPHD course for mathematics. Maybe they offer it >> from the vault. >> MTH101 >> https://www.fxphd.com/fxphd/courseDetails.php?idCourse=215 >> >> For everything else I go to Kahn Academy for my math lessons (and so much >> more). >> https://www.khanacademy.org/ >> >> On Sun, Dec 13, 2015 at 4:25 PM, Randy Little <randyslit...@gmail.com> >> wrote: >> >>> Yeah those book are good basics. Then you can step up to this >>> >>> >>> http://www.amazon.com/Mathematics-Computer-Graphics-Undergraduate-Science/dp/1849960224 >>> >>> >>> >>> Randy S. Little >>> http://www.rslittle.com/ >>> http://www.imdb.com/name/nm2325729/ >>> >>> >>> >>> On Sun, Dec 13, 2015 at 4:51 PM, Frank Rueter|OHUfx <fr...@ohufx.com> >>> wrote: >>> >>>> You can't go wrong with the two books Ron recommends. >>>> Art&Science is easy to understand and starts with the very basics (I >>>> only ever read the first edition but I assume the structure hasn't >>>> changed). >>>> Once you finish that one, Steve Wright's book is an excellent follow up >>>> to go deeper into the geek side of things. Even if you look it up on a >>>> per-need basis rather than read it front to back. >>>> >>>> After those two books you will realise compositing is nothing but >>>> applied high school maths :-D >>>> >>>> frank >>>> >>>> >>>> >>>> On 14/12/15 9:22 am, Stepan Z wrote: >>>> >>>> Well i'm not too sure myself of the level if i'm honest. Right now my >>>> knowledge is probably of high school level, not more, but if there are >>>> various options then it would be interesting to check em out anyway! >>>> >>>> All the best >>>> >>>> Stepan >>>> >>>> >>>> >>>> >>>> On 13 Dec 2015, at 19:25, Ron Ganbar < <ron...@gmail.com> >>>> ron...@gmail.com> wrote: >>>> >>>> What level are we talking about? >>>> To get started I'm always recommend The Art and Science of Digital >>>> Compositing by Ron Brinkmann and Digital Compositing for Film and Video by >>>> Steven Wright. They both cover everything, but from two different angles. >>>> Both have a fair amount of math in them. >>>> >>>> R >>>> On Dec 13, 2015 21:09, "Stepan Z" <motionarti...@gmail.com> wrote: >>>> >>>>> Hello! >>>>> >>>>> I'm looking for a good compositing book that goes into math for >>>>> compositing. I think i really lack the technical understand of what nuke >>>>> does under the hood. Would anyone be able to recommend anything? >>>>> >>>>> All the best >>>>> >>>>> Stepan >>>>> >>>>> >>>>> >>>>> _______________________________________________ >>>>> Nuke-users mailing list >>>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>>> >>>> _______________________________________________ >>>> Nuke-users mailing list >>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>> >>>> >>>> >>>> _______________________________________________ >>>> Nuke-users mailing listnuke-us...@support.thefoundry.co.uk, >>>> http://forums.thefoundry.co.uk/http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>> >>>> >>>> -- >>>> <ohufxLogo_50x50.png> <http://www.ohufx.com/> *vfx compositing >>>> <http://ohufx.com/index.php/vfx-compositing> | workflow customisation and >>>> consulting <http://ohufx.com/index.php/vfx-customising> * >>>> >>>> _______________________________________________ >>>> Nuke-users mailing list >>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>>> >>> >>> >>> _______________________________________________ >>> Nuke-users mailing list >>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >>> >> >> >> >> -- >> Daniel Short >> www.danisnotshort.com <http://www.vimeo.com/danisnotshort> >> 215.859.3220 >> >> _______________________________________________ >> Nuke-users mailing list >> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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