Cool thread!
I have thrown all suggestions into an extra page here for future reference:
http://www.nukepedia.com/maths-for-computer-graphics/maths-for-computer-graphics


frank

On 15/12/15 1:34 pm, motionarti...@gmail.com wrote:
Wow thanks for all the suggestions! Already started with the art and science book! Hopefully will go through all of these little by little!

All the best

Stepan

On 15 Dec 2015, at 00:12, Michael Garrett <michaeld...@gmail.com <mailto:michaeld...@gmail.com>> wrote:

I can third that book!

On 14 December 2015 at 17:32, Randy Little <randyslit...@gmail.com <mailto:randyslit...@gmail.com>> wrote:

    Not whoops CONFIRMATION.  :-D   Always nice to know someone else
    agrees with something.

    Randy S. Little
    http://www.rslittle.com/
    http://www.imdb.com/name/nm2325729/



    On Mon, Dec 14, 2015 at 4:59 PM, Neil Scholes <n...@uvfilms.co.uk
    <mailto:n...@uvfilms.co.uk>> wrote:

        Oh yeah... Whoops :)

        Sent from my iPad

        On 14 Dec 2015, at 20:52, Randy Little
        <randyslit...@gmail.com <mailto:randyslit...@gmail.com>> wrote:

        Yup that's the book I posted.  Its great.

        Randy S. Little
        http://www.rslittle.com/
        http://www.imdb.com/name/nm2325729/



        On Mon, Dec 14, 2015 at 3:23 PM, Neil Scholes
        <n...@uvfilms.co.uk <mailto:n...@uvfilms.co.uk>> wrote:

            I can recommend  the book -  Mathematics For Computer
            Graphics

            by John Vince

            ISBN 978-1-84996-022-9

            Covers all the main stuff.

            Algebra, trig, vectors, transforms, interpolation,
            curves, geometric algebra etc - and relates it all to 2d
            and 3d imagery


            N


            Neil Rögnvaldr Scholes

            Directing | VFX | Art

            www.neilscholes.com <http://www.neilscholes.com>

            +44 (0) 7977 456 197
            <tel:%2B44%20%280%29%207977%20456%20197>



            On 14 Dec 2015, at 06:45, Elias Ericsson Rydberg
            <elias.ericsson.rydb...@gmail.com
            <mailto:elias.ericsson.rydb...@gmail.com>> wrote:

            I can recommend the videos that MIT have put online as
            open course ware. The linear algebra course would be a
            good start.

            Den 14 dec 2015 02:19 skrev "Daniel Short"
            <danisnotsh...@gmail.com <mailto:danisnotsh...@gmail.com>>:

                Brinkman and Wright's books are great.

                There's also an old FXPHD course for mathematics.
                Maybe they offer it from the vault.
                MTH101
                https://www.fxphd.com/fxphd/courseDetails.php?idCourse=215

                For everything else I go to Kahn Academy for my
                math lessons (and so much more).
                https://www.khanacademy.org/

                On Sun, Dec 13, 2015 at 4:25 PM, Randy Little
                <randyslit...@gmail.com
                <mailto:randyslit...@gmail.com>> wrote:

                    Yeah those book are good basics. Then you can
                    step up to this

                    
http://www.amazon.com/Mathematics-Computer-Graphics-Undergraduate-Science/dp/1849960224



                    Randy S. Little
                    http://www.rslittle.com/
                    http://www.imdb.com/name/nm2325729/



                    On Sun, Dec 13, 2015 at 4:51 PM, Frank
                    Rueter|OHUfx <fr...@ohufx.com
                    <mailto:fr...@ohufx.com>> wrote:

                        You can't go wrong with the two books Ron
                        recommends.
                        Art&Science is easy to understand and
                        starts with the very basics (I only ever
                        read the first edition but I assume the
                        structure hasn't changed).
                        Once you finish that one, Steve Wright's
                        book is an excellent follow up to go deeper
                        into the geek side of things. Even if you
                        look it up on a per-need basis rather than
                        read it front to back.

                        After those two books you will realise
                        compositing is nothing but applied high
                        school maths :-D

                        frank



                        On 14/12/15 9:22 am, Stepan Z wrote:
                        Well i'm not too sure myself of the level
                        if i'm honest. Right now my knowledge is
                        probably of high school level, not more,
                        but if there are various options then it
                        would be interesting to check em out anyway!

                        All the best

                        Stepan




                        On 13 Dec 2015, at 19:25, Ron Ganbar
                        <ron...@gmail.com
                        <mailto:ron...@gmail.com>> wrote:

                        What level are we talking about?
                        To get started I'm always recommend The
                        Art and Science of Digital Compositing by
                        Ron Brinkmann and Digital Compositing for
                        Film and Video by Steven Wright. They
                        both cover everything, but from two
                        different angles. Both have a fair amount
                        of math in them.

                        R

                        On Dec 13, 2015 21:09, "Stepan Z"
                        <motionarti...@gmail.com
                        <mailto:motionarti...@gmail.com>> wrote:

                            Hello!

                            I'm looking for a good compositing
                            book that goes into math for
                            compositing. I think i really lack
                            the technical understand of what nuke
                            does under the hood. Would anyone be
                            able to recommend anything?

                            All the best

                            Stepan



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