Fantastic! Can this be used as a general voxel render for anything you
would put into PositionToPoints? For a while I've been interested in a way
of being able to render a ptex type of texture atlas in Nuke, where it has
a corresponding world position location.

On 5 August 2016 at 05:48, Mike Wong | ax.gmail <[email protected]> wrote:

> Awesome !  OpenVDB support ?
>
> On Fri, Aug 5, 2016 at 5:15 PM, Mads Lund <[email protected]> wrote:
>
>> I try to not spam here too often, but I thought this might be interesting
>> for some of you:
>> http://hagbarth.net/?p=1319
>>
>
>
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