Fantastic! Can this be used as a general voxel render for anything you would put into PositionToPoints? For a while I've been interested in a way of being able to render a ptex type of texture atlas in Nuke, where it has a corresponding world position location.
On 5 August 2016 at 05:48, Mike Wong | ax.gmail <[email protected]> wrote: > Awesome ! OpenVDB support ? > > On Fri, Aug 5, 2016 at 5:15 PM, Mads Lund <[email protected]> wrote: > >> I try to not spam here too often, but I thought this might be interesting >> for some of you: >> http://hagbarth.net/?p=1319 >> > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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