Xavier Martín a FX TD from MPC tested it out for me using a Houdini smoke sim. He used the EXR export approach to get the voxel data into Nuke. Here is the result: https://www.youtube.com/watch?v=wFM-sODGeyM
On Sat, Aug 6, 2016 at 7:08 AM, Frank Rueter|OHUfx <[email protected]> wrote: > That looks very exciting, well done! > > > On 5/08/16 9:15 pm, Mads Lund wrote: > > I try to not spam here too often, but I thought this might be interesting > for some of you: > http://hagbarth.net/?p=1319 > > > _______________________________________________ > Nuke-users mailing [email protected], > http://forums.thefoundry.co.uk/http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > -- > [image: ohufxLogo 50x50] <http://www.ohufx.com> > > *vfx for storytellers <http://www.ohufx.com> * > > *vfx compositing <http://ohufx.com/index.php/vfx-compositing> | workflow > customisation & consulting <http://ohufx.com/index.php/vfx-customising>* > * W E L L I N G T O N | N E W Z E A L A N D * > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
_______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
