On Sep 24, 2016, at 08:11 , Patrick J. Collins <patr...@collinatorstudios.com> wrote: > > @implementation Lol { > int _wut; > } > > -(void)setWut:(int)wut { > _wut = wut; > // side effects I do not want. > }
How do you know this *is* the implementation in the base class? How do you know there *is* a private variable called “_wut”, or its type, or what value it actually contains, or if there are any other variables that must be set consistently whenever the value of the “wut” property changes? I don’t see how you can safely make your change without seeing the source code of the base class, and it you have access to the source code you’d be better off making a custom library.
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