On Sun, 3 Aug 2003, Joe Mucchiello wrote: > At 12:13 AM 8/3/2003 -0700, Jeremy Noetzelman wrote: > >On Sun, 3 Aug 2003, Joe Mucchiello wrote: > > > > > conditions to distribution. GPL adds conditions to distribution. Even if > > > you found a way to distribute your OGL source, you cannot include GPL > > > source in the same program. > > > >This is incorrect. The GPL does not mandate the GPLing of your code, only > >that it must be released under a GPL friendly license. BSD/MIT licensing > >would be a prime example of that. > > Since when? The BSD crowd constantly deride the GPL because of its viral > nature.
I'm no fan of the GPL ... Don't get me wrong. But the 'viral' nature of the GPL does not force a certain license on your code, it just forces you to release it under terms which are compatible. If you have a BSD licensed application which uses a GPL library, you are not forced to release the BSD app under the GPL, because the BSD license is GPL compatible. > >It's entirely possible and legal to use GPL code alongside OGL code if the > >OGL is deemed to be GPL compatible by the FSF or more importantly, the > >copyright holder of the GPL'd code used. > > Yes, but the OGL does not allow you to do it. The parts of your code which do not handle OGL'd material are not under the OGL, thus you could have a GPL license for the 'framework' while OGLing everything that's derived from OGL material, such as the SRD. > > >Of course, if you're the copyright holder of the entire codebase, you can > >GPL parts of it and OGL parts of it and be fine. > > Yes, but the original author, to me, made it sound like he's found an > abandoned project and he want to convert it to d20. > > Joe > > _______________________________________________ > Ogf-l mailing list > [EMAIL PROTECTED] > http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l > > _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
