From: "Martin L. Shoemaker" <[EMAIL PROTECTED]>
>I�m not talking about claiming the works of others; I�m talking about
>some creator being stingy with the rights to his own works. What if he
>clearly acknowledged the Open Content which he used, but marked his
>new content as all closed? If his new rules were really clever, it may
>very well be in his economic interest to try to keep them all to
>himself, so that his game sells better: �If you want the cool new
>mecha rules, you have to buy my game.�

Wow.  Okay, I completely misinterpreted your previous post. =)

I don't really think this is going to be a problem.  That's not to say that 
this kind of thing won't happen, I just don't think it will happen all that 
often.  My experience in the gaming community, as well as my general 
optimism, tell me that the vast majority of people will try to adhere to the 
spirit of the OGL.

Much like the rest of life, I think it's important to develop a strong, 
vibrant community.  There will always be those who seek to take advantage of 
this, but the community remains healthy if the rest of us do our part to 
help it grow.

This being said, maybe the license itself ought to state the spirit of the 
OGL.  This may not be legally binding, but it might help to propagate what 
the spirit is to new members of the community.
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