Announcing my first Open Game content: Take. As promised, I am exploring the
fringes of Open Gaming by releasing non-D20/non-RPG material under the
now-official OGL. Take is now available. It is an abstract war
game/negotiation game, in need of lots of nurturing and playtesting to make
it really viable. It is hereby released to the world under the OGL. You can
find a link to it at http://www.accn.org/~mlshoe/OG.
Soon to follow -- as soon as FTP gets the huge game board and tile sheets
downloaded, and available without them right now -- is Tilez, another
experiment in OGL. It is a game of covering a grid with odd-shaped tiles,
trying to reach and cover grid squares that are worth points. But your tiles
themselves form a second tier grid; and some of the tiles themselves have
Point Squares on them, and players can play on this tier as well. And so on,
as the tiers climb. This will be available at the same link as Take.
I look forward to your feedback, and to seeing where Open Gaming will take
little games like these. But just so you know... I am EXTREMELY busy trying
to get code out the door to a customer for the next week or so, and will be
issuing no error corrections or new versions until then. (My boss would have
a stroke if he knew I took a couple of hours out for this as it is...)
Martin L. Shoemaker
Emerald Software, Inc. -- Custom Software and UML Training
[EMAIL PROTECTED]
www.EmeraldSoftwareInc.com
www.UMLBootCamp.com
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For more information, please link to www.opengamingfoundation.org