For example, here is the Legal Appendix for The
Crucible if Freya. I'd love to hear critique of this:

<chapter>Appendix 2: Open Game Content and Licenses 

This printing of The Crucible of Freya is done under
the Open Game License version 1.0 and a draft version
of the D20 System Trademark License by permission from
Wizards of the Coast. Once finalized, subsequent
printings of this book will incorporate final versions
of both licenses.  

This publication contains Open Game Content, as
defined below. Open Game Content may only be Used
under and in accordance with the terms of the Open
Game License as fully set forth at the end of this
Appendix. 

Designation of Product Identity: The following items
are hereby designated as Product Identity in
accordance with Section 1(e) of the Open Game License,
version 1.0: All Necromancer Games logos and
identifying marks and trade dress, including all
Necromancer Games Product and Product Line names
including but not limited to The Wizard�s Amulet, The
Crucible if Freya, The Tomb of Abysthor, Bard�s Gate,
Rappan Athuk and The Dungeon of Graves; all Sword and
Sorcery Studios logos and identifying marks and trade
dress, including all Sword and Sorcery Product and
Product Line names; all artwork, illustration, graphic
design, maps and cartography; the story, storyline,
plots, thematic elements, dialogue, incidents,
language, artwork, symbols, designs, depictions,
likenesses, formats, poses, concepts, themes and
graphic, photographic and other visual or audio
representations contained herein; the character and
creature names Shandril, Corian, Tavik, Vortigern,
Talon, Baran, Lauriel, Arlen and Eralion and their
descriptions, though not their stat blocks; the town
name of Fairhill and its description, though not its
stat block; and all text and description not otherwise
designated as Open Game Content below. The above
Product Identity is not Open Game Content and
reproduction without the written permission of the
copyright holder is expressly forbidden, except for
the purposes of reviews. 

Designation of Open Game Content: The following
material is hereby designated as Open Game Content and
may be Used pursuant to the terms of the Open Game
License: all creature, character, item, spell, town,
deity and trap �stat blocks� and their accompanying
names, including the stat blocks and names of any such
creatures, characters, items, spells, towns, deities
and traps original to this adventure module, except
for those specifically designated as Product Identity,
above. In addition, all material derived wholly from
the D20 SRD and/or the Third Edition Dungeons and
Dragons� Player�s Handbook, Dungeons Master�s Guide
and/or Monster Manual, all of which are published by
Wizards of the Coast� is designated as Open Game
Content as required by the Open Game License. Any use
of Open Game Content derived from this work requires
the following copyright notice: �The Crucible of Freya
� 2000, Clark Peterson and Bill Webb, Necromancer
Games, Inc.� 

OPEN GAME LICENSE Version 1.0. 

PERMISSION TO DISTRIBUTE THIS LICENSE IS MADE BY
WIZARDS OF THE COAST. 
The following text is the property of Wizards of the
Coast, Inc. and is Copyright � 2000 Wizards of the
Coast, Inc (�Wizards�). All Rights Reserved.

1. Definitions: (a) �Contributors� means the copyright
and/or trademark owners who have contributed Open Game
Content; (b) �Derivative Material� means copyrighted
material including derivative works and translations
(including into other computer languages), potation,
modification, correction, addition, extension,
upgrade, improvement, compilation, abridgment or other
form in which an existing work may be recast,
transformed or adapted; (c) �Distribute� means to
reproduce, license, rent, lease, sell, broadcast,
publicly display, transmit or otherwise distribute;
(d) �Open Game Content� means the game mechanic and
includes the methods, procedures, processes and
routines to the extent such content does not embody
the Product Identity and is an enhancement over the
prior art and any additional content clearly
identified as Open Game Content by the Contributor,
and means any work covered by this License, including
translations and derivative works under copyright law,
but specifically excludes Product Identity. (e)
�Product Identity� means product and product line
names, logos and identifying marks including trade
dress; artifacts; creatures characters; stories,
storylines, plots, thematic elements, dialogue,
incidents, language, artwork, symbols, designs,
depictions, likenesses, formats, poses, concepts,
themes and graphic, photographic and other visual or
audio representations; names and descriptions of
characters, spells, enchantments, personalities,
teams, personas, likenesses and special abilities;
places, locations, environments, creatures, equipment,
magical or supernatural abilities or effects, logos,
symbols, or graphic designs; and any other trademark
or registered trademark clearly identified as Product
identity by the owner of the Product Identity, and
which specifically excludes the Open Game Content; (f)
�Trademark� means the logos, names, mark, sign, motto,
designs that are used by a Contributor to identify
itself or its products or the associated products
contributed to the Open Game License by the
Contributor (g) �Use�, �Used� or �Using� means to use,
Distribute, copy, edit, format, modify, translate and
otherwise create Derivative Material of Open Game
Content. (h) �You� or �Your� means the licensee in
terms of this agreement.

2. The License: This License applies to any Open Game
Content that contains a notice indicating that the
Open Game Content may only be Used under and in terms
of this License. You must affix such a notice to any
Open Game Content that you Use. No terms may be added
to or subtracted from this License except as described
by the License itself. No other terms or conditions
may be applied to any Open Game Content distributed
using this License.

3.Offer and Acceptance: By Using the Open Game Content
You indicate Your acceptance of the terms of this
License.

4. Grant and Consideration: In consideration for
agreeing to use this License, the Contributors grant
You a perpetual, worldwide, royalty-free,
non-exclusive license with the exact terms of this
License to Use, the Open Game Content.

5.Representation of Authority to Contribute: If You
are contributing original material as Open Game
Content, You represent that Your Contributions are
Your original creation and/or You have sufficient
rights to grant the rights conveyed by this License.

6.Notice of License Copyright: You must update the
COPYRIGHT NOTICE portion of this License to include
the exact text of the COPYRIGHT NOTICE of any Open
Game Content You are copying, modifying or
distributing, and You must add the title, the
copyright date, and the copyright holder's name to the
COPYRIGHT NOTICE of any original Open Game Content you
Distribute.

7. Use of Product Identity: You agree not to Use any
Product Identity, including as an indication as to
compatibility, except as expressly licensed in
another, independent Agreement with the owner of each
element of that Product Identity. You agree not to
indicate compatibility or co-adaptability with any
Trademark in conjunction with a work containing Open
Game Content except as expressly licensed in another,
independent Agreement with the owner of such
Trademark. The use of any Product Identity in Open
Game Content does not constitute a challenge to the
ownership of that Product Identity. The owner of any
Product Identity used in Open Game Content shall
retain all rights, title and interest in and to that
Product Identity.

8. Identification: If you distribute Open Game Content
You must clearly indicate which portions of the work
that you are distributing are Open Game Content.

9. Updating the License: Wizards or its designated
Agents may publish updated versions of this License.
You may use any authorized version of this License to
copy, modify and distribute any Open Game Content
originally distributed under any version of this
License.

10 Copy of this License: You MUST include a copy of
this License with every copy of the Open Game Content
You Distribute.

11. Use of Contributor Credits: You may not market or
advertise the Open Game Content using the name of any
Contributor unless You have written permission from
the Contributor to do so.

12 Inability to Comply: If it is impossible for You to
comply with any of the terms of this License with
respect to some or all of the Open Game Content due to
statute, judicial order, or governmental regulation
then You may not Use any Open Game Material so
affected.

13 Termination: This License will terminate
automatically if You fail to comply with all terms
herein and fail to cure such breach within 30 days of
becoming aware of the breach. All sublicenses shall
survive the termination of this License.

14 Reformation: If any provision of this License is
held to be unenforceable, such provision shall be
reformed only to the extent necessary to make it
enforceable.

15 COPYRIGHT NOTICE 

Open Game License v 1.0 Copyright 2000, Wizards of the
Coast, Inc. 

D20 SYSTEM TRADEMARK LICENSE 

Draft Version 0.4. The following text is Copyright �
1999 Wizards of the Coast. All Rights Reserved. 

1. Definitions.

1.1. �License� means this document.

1.2. �Publication� means any distribution of material
under the terms of this License.

1.3. �D20 System Trademarks� means the words �D20
System�, and the D20 System logo.

1.4. �D20 System Reference Document� means the
copyrighted work owned by Wizards of the Coast
identified by that name.

1.5. Each licensee is addressed as �You�.

2. The License.

2.1 Offer and Acceptance: Wizards of the Coast offers
You the right to Accept the terms of this License.

You are permitted to use the D20 System Trademarks
only in compliance with this License. Use of the
Trademarks under any other circumstances is
permissible only with explicit written permission from
Wizards of the Coast. Distribution of any Publication
which uses the D20 System Trademarks indicates your
acceptance of the terms of this License.

2.2 Consideration: In consideration for agreeing to
use this License, Wizards of the Coast hereby grants
You a world-wide, royalty-free, non-exclusive license
to use the D20 System Trademarks as described in this
License.

3. Terms and Conditions.

3.1 Limitation of License

3.1.1. No Publication distributed under the terms of
this License may contain information on creating
characters compatible with the D20 System Reference
Document v0.0.

3.1.2. No Publication distributed under the terms of
this License may contain information explaining the
effects on characters of earning experience or
advancing in "level" as that term is defined in the
D20 System Reference Document v0.0.

3.1.3. The document known as the D20 System Reference
Document v0.0 contains a section titled �Restricted
Terms and Definitions�. You may not use any term
described in that section in any way other than as
described in that section in a Publication covered by
this License. If the D20 System Reference Document is
revised by Wizards of the Coast, you may use any
version of the �Restricted Terms and Definitions�
section of any version of the D20 System Reference
Document issued by Wizards of the Coast.

3.2. Required Notices

3.2.1. You must include a copy of this License with
every Publication covered by this License that you
distribute.

3.3. Wizards of the Coast Logos and Trademarks.

3.3.1. You may place a notice in the Publication that
reads: �Requires the use of the Dungeons & Dragons(R)
Player's Handbook, Third Edition, published by Wizards
of the Coast(R).� If typography permits, the �(R)�
indicia should be converted to the recognized �circle
R� character.

3.3.2. If you use the provisions in 3.3.1. you must
attach the following notice to the Publication:
�Dungeons & Dragons(R) and Wizards of the Coast(R) are
Registered Trademarks of Wizards of the Coast, and are
used with Permission.� If typography permits, the
�(R)� indicia should be converted to the recognized
�circle R� character.

3.3.3. You may not use the Dungeons & Dragons(R) or
Wizards of the Coast(R) trademarks in advertising or
in any material separate from the Publication, or in
any other way other than that described in Section
3.3.1 and 3.3.2.

3.4. Use of the D20 System Logo

3.4.1. If the Publication is not an electronic file,
You must include on the either the front, spine, or
back cover of a Publication distributed under the
terms of this License the graphical icon known as the
�D20 System� logo, which must appear at a size no
smaller than .5 (one half) inches by .5 (one half)
inches.

3.4.2. If the Publication is an electronic file, the
�D20 System� logo must appear in the first area of the
Publication displayed when a user views the
Publication under normal conditions. The logo must not
be smaller than .5 (one half) inches by .5 (one half)
inches.

3.4.3. If an Electronic Publication cannot reproduce a
graphic element (for example, an ASCII text file), the
file must contain the text �This file contains
material based on the D20 System. The D20 System and
the D20 System logo are trademarks owned by Wizards of
the Coast and used under the terms of the D20
Trademark License.�

3.4.4. The logo may not be obscured by any other
graphic element.

3.4.5. No other alterations of the �D20 System� logo
are permissible.

3.5. Permission to use the D20 System Trademarks

3.5.1. You are granted permission to use the �D20
System� Trademarks in advertising connected with a
Publication distributed under the terms of this
License.

3.5.2. You are granted permission to use the D20
System Trademarks in advertising copy and package copy
to describe any Publication distributed under the
terms of this License.

3.5.3. You are prohibited from claiming ownership or
Trademark interest in the �D20 System� logo, or the
"D20 System" trademarks.

3.5.4. You are prohibited from using the �D20 System�
logo or the �D20 System� Trademarks in association
with a Publication that does not include content
derived at least in part from the D20 System Reference
Document.

4. Inability to Comply Due to Statute or Regulation.

If it is impossible for You to comply with any of the
terms of this License with respect to some or all of
the Covered Materials due to statute, judicial order,
or governmental regulation then You may not Publish
any Covered Material so affected.

6. TERMINATION.

This License and the rights granted hereunder will
terminate automatically if You fail to comply with all
terms herein and fail to cure such breach within 30
days of becoming aware of the breach. All sublicenses
to the Covered Materials which are properly granted
shall survive any termination of this License.
Provisions which, by their nature, must remain in
effect beyond the termination of this License shall
survive.

7. MISCELLANEOUS.

If any provision of this License is held to be
unenforceable, such provision shall be reformed only
to the extent necessary to make it enforceable. 



=====
http://www.necromancergames.com
"3rd Edition Rules, 1st Edition Feel"

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