kevin kenan wrote:

> The only group of users who might think an open setting is less
> valuable is the group who would otherwise control it. The reasoning
> seems to be based purely on profit motives (not that this is a bad
> thing): if the setting were open, then people would be less likely to
> buy material produced by the owners since the owners would have to
> compete with everyone else.

And if the owners bought into Dancey's vision of open gaming, then they
*should* reach the conclusion that by placing the world itself under an open
license they would be driving customers to their basic book(s) covering the
setting (since that's going to be a common reference for a world).

Justin Bacon
[EMAIL PROTECTED]

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