> There's no way WotC can accept a given time frame to identify a product as
> being in breach. Nobody inside the company is going to be reviewing D20
> materials published "in the wild", and it could be >years< before anyone
> noticed there was a problem.
>
> It is very important to us that nobody actually review the
> material, because
> that forms one of the strongest protections for us in the event that some
> 3rd party litigation arises in a D20 project, and it provide us safe cover
> to ignore content that we find offensive.
If you aren't familiar with this treatment and are thinking it is unfair, it
is very common in the "content" business of software. My own company manages
Japan distribution for the largest clip art company in the US, and there are
never public interpretations or translations of the use license because that
only can limit protection or subject you to copyright and trademark related
lawsuits when some piece of "art" gets misused based on confusion
interjected into the license interpretation.
--Lynn
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