"Ryan S. Dancey" wrote: > You can, Hmm, so if you don't _tell_ the user of the program how to create characters and just do it "behind the scenes," that's okay? But wouldn't Open Sourcing the code "tell" the user in a roundabout fashion? And what about the interactivity of the program? I mean, if you allow the user to choose a method of rolling, or number of points to allocate, aren't you also giving the information? -Damian ------------- For more information, please link to www.opengamingfoundation.org
- Re: [Open_Gaming] Character Generator Question Ryan S. Dancey
- [Open_Gaming] Character Generator Question Veldrin Tuin'Tarl
- RE: [Open_Gaming] Character Generator Question Damian
- RE: [Open_Gaming] Character Generator Question Brad Thompson
- Re: [Open_Gaming] Character Generator Question Doug Meerschaert
- Re: [Open_Gaming] Character Generator Question Veldrin Tuin'Tarl
- Re: [Open_Gaming] Character Generator Question Ryan S. Dancey
- Re: [Open_Gaming] Character Generator Question lizard
- Re: [Open_Gaming] Character Generator Question Damian Smart
- Re: [Open_Gaming] Character Generator Question chris davis
- RE: [Open_Gaming] Character Generator Question Brad Thompson
- Re: [Open_Gaming] Character Generator Question Jason Lotito
