On Sat, 27 Jan 2001 10:16:43 -0500 Morbus Iff <[EMAIL PROTECTED]>
writes:
> "Open source software works because not everyone in the world can
> code
> software; you still, in the end, have raw consumers. But an open
> source
> game system is different, because anyone who can read and write can
> now
> design their own game system based off the core rules. And that
> dilutes the
> product. And that's not good."
Hum... only time will tell of course, but I'd like to think that the OGL
and d20STL will expand the d20 market. Here is my personal take on it:
It allows people like me, who will never ever ever (EVER, EVER, EVER) get
published with popular game companies, to target that small portion of
the gaming population who might actually like my work. In fact, I don't
plan on targeting gamers at all. Some people might think my work is crap
and dilutes the market, for example, but who cares? If my educational
d20 products target educators and parents, or a particular group of
minorities, or even just the few people crazy enough to like what I
create more than what everyone else creates... will that dilute the
market? No. It will expand it. One gamer's junk is another gamer's
treasure.
And this is a bit of a leap in logic but consider this: It is a known
fact that people who like RPGs also tend to enjoy science fiction. Did
the invention of RPGs dilute the fantasy market? Not by a long shot.
So, how could a variety of d20 games do anything other than help to
branch out and target a broader customer base? Vision, people,
vision!!!!
: ),
Maggie
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