>From: "LaPierre, Bob" <[EMAIL PROTECTED]>
>Yes but it takes Power Attack, Cleave, Great Cleave, Expertise, Improved
>Trip, and Knockdown (6 Feats) to get the effect we discussed. Many of the
>feats were almost as powerful with one or two feats and no prerequisites.
True, and I agree. I am learning that scoping the pre-requisites is perhaps
the most important part of feat design. What the "NETBOOK" needed (IMHO)
was some editing to effectively scope the feats and design appropriate
prerequisites.
>And if you take all of those feats you are pretty much a one trick pony.
>Great for slaughter against lesser foes but you have nothing for real
>opponents.
Agreed for Great Cleave, but for a strong fighter, Power Attack and Improved
Trip will help a LOT against all levels of opponents, provided they are
size=medium and not significantly stronger than you. As you go UP in
level, power attack can become a MAJOR component of your damage - it can
equal or exceed the amount of weapon+strength damage you do on every hit,
and virtually assure an improved trip attack on EVERY successful hit,
effectively doubling your attacks.
OC against monsters & larger than man-sized creatures, the only one of these
feats with significant benefits is Power Attack.
>
>Bob
>
>-----Original Message-----
>From: Faustus von Goethe [mailto:[EMAIL PROTECTED]]
> >I
> >have the original download and at least 500 of them were over-powered to
> >the
> >point of unplayability. Of course that is _my opinion_.
>
>I did not think any of them were much more overpowered than, say, the Power
>Attack + Great Cleave + Improved trip combination. Pretty damn close to
>unplayable.
>
>Faust
>
><< attach3 >>
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