You simply have three categories in which you rate a book: OGL Content, Graphic Design Appearance, Innovation. Each of these would have a scale of say 0 thru 10 and the book voted with the most points wins. Since there really isn't a committee, I don't know who would actually vote or who would break ties, but that is the most simple way I can come up with to vote for games.
If you game is 100% open then you would receive a 10. If is was thrown together it might get a poor score for Graphic Design. If your book/pdf contained little in the way of NEW OGL material then you lose points and can only look at the setting...which if not original would cause you to lose other points. Thus the award would promote high quality products that looked fantastic and contained not 100% OGL material, but innovative and NEW material. Thus, Ken Hood's Gun Rules would rate higher than say..."Wheel of Time". He has 100% OGL content (10). His graphic design and layout while simple is clean and well organized but with no graphics(5). His material is, I think 100% original and is innovative. It gives D20 and OGL people GOOD, realistic gun rules and is the first to attack such a problem it is however not a complete book(5). Total 20 pts. On the other hand "Wheel of Time" has little or no OGL (it does draw on the SRD a bit...sort of (1). The layout and design is below par (4-5). While it does have new rules in it that consumers can use the world itself is not original because it is adapted from an already existing source of the same name (5). Total 11 pts. This is obviously a rough concept and would need some clarification and definitions set, who knows, maybe even another category. Richard I think that works out wonderfully! _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
