That's a big part of it. Also non-disclosure agreements. Faust
>From: Michael Cortez <[EMAIL PROTECTED]> > >> > I think > >> > the kicker for me was when Faustus emailed me that he had a huge > >> > library of Open Game Content in editable format available, > >> but that > >> > he couldn't share that *open* content for legal and other > >> reasons. > >> > >> I'd be curious as to what he thinks those might be. Either > >> the content > >> is Open, or it is not Open. There is no 3rd condition. > >> > >I can't speak for Faust, but I'm also in the position where I've got quite >a >bit of scanned OGC that I'm not sharing, because of vague or difficult to >apply OGC indications. > >As it sits on my hard drive, I've got a 1000 or more pages worth of what I >believe to be OGC, scanned from various books. But if I've >miss-interpreted >a OGC indication, or accidentally let slip one sentence of PI into those >documents, and I then share those documents to others, who then publish >that >PI as OGC, I'm afraid that I've just put myself into the firing line of any >potential future lawsuits. > >So instead it sits, locked in a "vault" until such a time as I create a >product, at which point I'll make a 2nd, 3rd, 4th pass over each piece, of >what I think is OGC, that I've used in my product to make sure that it is >IN >FACT OGC. If I'm still "unsure" I'll contact original publishers, check >with lawyers, etc, etc, etc. > >-- >Mike >_______________________________________________ >Ogf-l mailing list >[EMAIL PROTECTED] >http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l _________________________________________________________________ Chat with friends online, try MSN Messenger: http://messenger.msn.com _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
