>> > I think 
>> > the kicker for me was when Faustus emailed me that he had a huge 
>> > library of Open Game Content in editable format available, 
>> but that 
>> > he couldn't share that *open* content for legal and other 
>> reasons.  
>> 
>> I'd be curious as to what he thinks those might be.  Either 
>> the content
>> is Open, or it is not Open.  There is no 3rd condition.
>> 

I can't speak for Faust, but I'm also in the position where I've got quite a
bit of scanned OGC that I'm not sharing, because of vague or difficult to
apply OGC indications.

As it sits on my hard drive, I've got a 1000 or more pages worth of what I
believe to be OGC, scanned from various books.  But if I've miss-interpreted
a OGC indication, or accidentally let slip one sentence of PI into those
documents, and I then share those documents to others, who then publish that
PI as OGC, I'm afraid that I've just put myself into the firing line of any
potential future lawsuits.

So instead it sits, locked in a "vault" until such a time as I create a
product, at which point I'll make a 2nd, 3rd, 4th pass over each piece, of
what I think is OGC, that I've used in my product to make sure that it is IN
FACT OGC.  If I'm still "unsure" I'll contact original publishers, check
with lawyers, etc, etc, etc.

--
Mike
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