>From: woodelf <[EMAIL PROTECTED]> wrote:
>
>agreed.  the problem isn't the use of a system, it's the style of
>presentation that specifically catering to one system tends to
>engender.  look at the Citybooks--ultimately, they used
>slightly-genericized AD&D for their system bits, but, they weren't
>designed as "AD&D supplements" but rather "fantasy supplements that
>are being marketed to AD&D players".

Because like it or not D&D players make up the majority of the purchasing 
audience. Most of them like the "traditional" fantasy tropes and most really 
only want to see products that use those tropes with a few additional kewl 
ideas (usually powers or items).

>damn.  though, as long as the Slayers' Guides keep roughly the same
>sort of content, i'm happy--none of the other topics they've touched
>would likely interest me, however they're executed.
>--
>woodelf                <*>
>[EMAIL PROTECTED]
>http://members.home.net/woodelph/

I've not read any of the Slayer's Guides, as they don't interest me, but I 
have really enjoyed the Encyclopaedia Arcane series and the Gladiator: Sand 
of Death book. I want to get their Seas of Blood and Skraag - City of the 
Orcs.

- Chad Justice


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