>From: woodelf <[EMAIL PROTECTED]> wrote: > >agreed. the problem isn't the use of a system, it's the style of >presentation that specifically catering to one system tends to >engender. look at the Citybooks--ultimately, they used >slightly-genericized AD&D for their system bits, but, they weren't >designed as "AD&D supplements" but rather "fantasy supplements that >are being marketed to AD&D players".
Because like it or not D&D players make up the majority of the purchasing audience. Most of them like the "traditional" fantasy tropes and most really only want to see products that use those tropes with a few additional kewl ideas (usually powers or items). >damn. though, as long as the Slayers' Guides keep roughly the same >sort of content, i'm happy--none of the other topics they've touched >would likely interest me, however they're executed. >-- >woodelf <*> >[EMAIL PROTECTED] >http://members.home.net/woodelph/ I've not read any of the Slayer's Guides, as they don't interest me, but I have really enjoyed the Encyclopaedia Arcane series and the Gladiator: Sand of Death book. I want to get their Seas of Blood and Skraag - City of the Orcs. - Chad Justice _________________________________________________________________ Get your FREE download of MSN Explorer at http://explorer.msn.com/intl.asp. _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
