From: "Joe Crow" <[EMAIL PROTECTED]> > > Over on EN World they've got a vaguely alarming bit of news: > > > Body/Vigor System to be removed from Sidewinder -- the following was > > posted by Citizen Games on the d20 Wild West Yahoo group: Well, > > after discussions with the licensing division over at Wizard's of > > the Coast, it has been determined that our Body/Vigor system is too > > similar to the Wounds/Vitality system used in Star Wars D20 (which > > is not Open Gaming Content). Even though AEG uses it in their > > Spycraft setting.(they have a special arrangement with WotC) And > > even though it *will* be Open Content once D20 Modern comes out in > > October, they have stated that it would be a violation of the OGL > > for us to use it now in Sidewinder. So we're faced with a dilemma. > > Do we change it over to Hit Points or do we yank the Hit Point > > related section completely from the book and allow folks to decide > > on their own what they want to use? This obviously affects certain > > rules in the book, including Fast Draw rules. We're working on a few > > alternatives, but I wanted to get your feedback, since you all have > > supported the game throughout its development. (scooper: Doc). > > It would seem that WOTC legal thinks (contrary to previously held > beliefs) that game mechanics *can* be copyrighted, independent of the > actual wording. How will this affect further game mechanic development? > > Anybody official-like (or not) care to comment?
We're already talking about this in the other mailing list (Ogf-d20-l). Hunter Gordon of QuikLink (publisher of the upcoming Traveller 20) brought the matter to us, and in light of that development he has concerns that his company may have to follow Citizen Games' route to revise their health system (Stamina/Lifeblood). _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
