I think this quote from the initial post at http://www.ogexchange.com/article.php?sid=85
Should answer your question: "In scope and flavor, your proposed fantasy setting should be similar to our existing settings, particularly Forgotten Realms and Dragonlance." Ross -----Original Message----- From: lizard [mailto:[EMAIL PROTECTED]] Sent: Wednesday, June 05, 2002 9:58 AM To: [EMAIL PROTECTED] Subject: [Ogf-l] A question for Anthony re:World Design Posted to the public list, since I think it's of public interest.. a)How 'wild' are you looking for? Obviously, you don't want another Tolkein rip-off, but how far in the other direction is acceptable? Would a setting such as "The entire world is a giant living organism and everyone lives inside of it and the 'dungeons' are really its veins and arteries and everything is all gooey and organic and stuff" be immediately tossed out? (I mean, for reasons other than the obvious.) Krynn and Forgotten Realms were mentioned as guidelines; does this mean 'far out' setting like Planescape, or genre-focused settings like Ravenloft, are no-go? b)Should we assume that races, both major and minor, must conform to 'D&D Standard' or can we have chaotic good Mind Flayers who live in oak trees and talk to the birdies? _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l _______________________________________________ Ogf-l mailing list [EMAIL PROTECTED] http://mail.opengamingfoundation.org/mailman/listinfo/ogf-l
