Something that I intended to go into earlier - what is the proposed
ABI spec saying about Mesa's "fake" GLX?

The Quake engine and its descendants look for GLX in the libMesaGL.so
that is dlopen'ed. Currently, this works fine with either faking
GLX (for Glide) or wrapping an actual GLX implementation provided
by the X server (Mesa3.0 for TNT). I take it that this "GLX in GL"
should be considered deprecated?

                                                     b.


-- 

"Problem solving is hunting. It is savage pleasure,
  and we are born to it."      Thomas Harris, Silence of the Lambs

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