On Thu, 11 Nov 1999, Brett Johnson wrote:

> [EMAIL PROTECTED] wrote:
> > 
> > Briefly:  The dispatch table order is static, and identical for all
> > drivers (and the GLX encoder, which counts as a driver as far as this
> > feature is concerned).  So there are no ordering conflicts to worry
> > about, even in the multiple-server/multiple-client case.
> 
> I think it's very much unnecessary to have the table offsets be static,
> and I'd rather not go through all the management and administration
> hassles that such a static ordering implies.
> 
> Having said that though, I'd like to make a proposal if we're going to
> force the table offsets to be static, and be assigned by SGI.
> 
> I propose that we modify glXGetProcAddress to take an enum/offset as its
> argument, rather than a character string.  I.e.:
> 
>     void *glXGetProcAddress(GLenum offset);
 
Yuk!  Horribly, horribly incompatible with wglGetProcAddress.

Steve Baker                (817)619-2657 (Vox/Vox-Mail)
Raytheon Systems Inc.      (817)619-2466 (Fax)
Work: [EMAIL PROTECTED]      http://www.hti.com
Home: [EMAIL PROTECTED] http://web2.airmail.net/sjbaker1

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