Stephen J Baker wrote:
> 
> On Thu, 11 Nov 1999, Brett Johnson wrote:
> 
> > I propose that we modify glXGetProcAddress to take an enum/offset as its
> > argument, rather than a character string.  I.e.:
> >
> >     void *glXGetProcAddress(GLenum offset);
> 
> Yuk!  Horribly, horribly incompatible with wglGetProcAddress.

True.  And your point would be...?

I don't think that wgl/glX compatibility is an objective here.  And I'm only
suggesting this modification if we step off the cliff of defining a static
order to the dispatch table.  If we don't try to statically define the dispatch
table offsets, then it's not worth monkeying with changing the interface.

Cheers!
-- 
Brett Johnson <[EMAIL PROTECTED]>
Workstation Systems Lab
Hewlett-Packard Company

"Politicians, like diapers, should be changed regularly,
 and for the same reason."

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