In your message of 14 February 2000 you write:
> > As a start, I'd like to suggest that we publish a "standard" set
> > of libraries that all libGL's should transitively link against. As a
> > strawman, I'll propose that this be the set of libraries that Mesa's
> > libGL.so links against (as it's a pretty comprehensive set ;):
> >
> > libdl.so.2
> > libXext.so.6
> > libXmu.so.6
> > libXi.so.6
> > libXt.so.6
> > libvga.so.1
> > libSM.so.6
> > libICE.so.6
> > libg++.so.2.7.2
> > libstdc++-libc6.1-1.so.2
> > libm.so.6
> > libc.so.6
> > ld-linux.so.2
> > libX11.so.6
> > libstdc++.so.2.7.2
> >
> > Does anyone's libGL have any dependencies that aren't addressed
> > here?
>
> That list is way too long. I don't know how you're getting C++
> libs in there. Also, a number of them, like Xmu, XI, Xt, are
> only needed because of GLUT.
Ok, let's go back to the original proposal. From what I understand,
the original document talked only about the following libs:
libXext.so
libX11.so
libm.so
libc.so
If a libGL needs libdl.so, it should reference it, but no app should
relie on that. Same goes for libvga.so. Xt/Xmu/ICE/SM are really only
needed by apps that do use the Xt facilities. Hence they are not
required. Same goes for the C++ related libraries.
- Thomas
--
Thomas Roell /\ An imperfect plan executed violently
Xi Graphics / \/\ _ is far superior to a perfect plan.
[EMAIL PROTECTED] / / \ \
/ Oelch! \ \ George Patton