Jon,
Thomas was called out of the country on family emergency and is expected
back Wed pm, meaning he will miss the voting window. Can I ask if you
could allow him to vote on Thursday?
Thanks,
dave methvin
CEO, Xi Graphics, Inc.
Jon Leech wrote:
> We've enumerated all the possibilities about a dozen times each and
> have reached a stage where people are switching to each other's initial
> positions, so I'm calling an actual vote to finish this.
>
> Please respond by 5 PM Pacific time, Wednesday March 29 to be
> counted. If we don't have a majority vote on #2, I will throw out the
> lowest scorer and we'll try again.
>
> Please try to keep the politicing down to a dull roar while the
> voting is going on (e.g. don't accompany the vote with further
> arguments, and don't use other people's votes as a launchpad for more
> arguments).
>
> Jon Leech
> SGI
>
> -----------------------------------------------------------------------
>
> Vote #1 (vote YES or NO): Add a preprocessor define specifying that
> the oglbase compiletime environment exists and specifying the
> oglbase version implemented. The symbol is GL_OGLBASE_VERSION.
> If defined, its value is (1000*major_version+minor_version).
>
> Vote #2 (vote A, B, or C): How to include glext.h in the
> application?
>
> A) Do nothing (current oglbase proposal). glext.h must always be
> #included explicitly by the application.
> B) If GL_OGLBASE_EXTENSIONS is defined by the application prior
> to including gl.h, glext.h will be #included from gl.h.
> Otherwise the app must explicitly include it.
> C) If GL_OGLBASE_NO_EXTENSIONS is defined by the application,
> glext.h will NOT be #included from gl.h. Otherwise it will
> be.
>
> ----------- (clip, fill in, and respond with this part only) -----------
>
> Ballot:
>
> I vote ____ on vote #1.
> I vote ____ on vote #2.
>
> <Sign the ballot here>
>
> -----------------------------------------------------------------------