> What's wrong with NPCTAG? James walks too fast. I'm serious! I manually compiled the castle script, so that's the only one you can test. To get past the plot boulders, you need to talk to James. But, currently, he walks too fast; it's hard to "catch" him. I didn't want people to get frustrated trying to talk to James just so they could get to the castle and test a script. So I hard-coded the start map to be map #1 (the castle).
NPC_TAG has no map 1. -->Seth ____________________________________________________________________________________ Be a better friend, newshound, and know-it-all with Yahoo! Mobile. Try it now. http://mobile.yahoo.com/;_ylt=Ahu06i62sR8HDtDypao8Wcj9tAcJ _______________________________________________ Ohrrpgce mailing list ohrrpgce@lists.motherhamster.org http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org