http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=535





--- Comment #5 from Bob the Hamster <[EMAIL PROTECTED]>  2008-07-24 16:21:21 ---
I'll be looking into implementing this as soon as Werewaffle is released.

My plan is to create commands to read and write raw item data, and then to wrap
those commands in a series of other commands in plotscr.hsd

I will, of course, need to take caution to implement these generic item data
access commands in a way that will not be unnecessarily painful for backwards
compatibility in the future, when new features are added to items, and when the
.ITM format receives upgrades.


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