http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=643





--- Comment #7 from Bob the Hamster <[EMAIL PROTECTED]>  2008-07-25 08:10:08 ---
(In reply to comment #6)
> Everyone? Nobody but NP has seen this so far. I've been trying to reproduce 
> all
> these crashes, under linux and windows, no luck.

Meatballsub reported it on CastleParadox too.... but actually I guess that is
the only other person who has reported it. I somehow thought there were more. I
also thought that Fyrewulff had confirmed it, but now that I re-read his
comments, I see that he actually didn't

> Also, bug 653? That was not a data corruption bug - like I said, no separate
> ScriptCommand variables exist, and ScriptCommand-cast data is never written to
> anyway.

Hmmm... I don't think it needs to be written to for corruption to occur in this
case. As I read the code, an un-checked-out-of-range array access would mean
that some unknown data would get cast into the curcmd... then when members of
the structure are read, they would point to unknown data, so there would still
be memory corruption, even without a write.

... Though I admit that when I tested just now by rolling back the fix and
compiling with array bounds checking disabled, I was not immediately able to
see any corruption-like symptoms.


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