http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=643





--- Comment #8 from Ralph Versteegen <[EMAIL PROTECTED]>  2008-07-26 00:25:00 
---
(In reply to comment #7)
> Meatballsub reported it on CastleParadox too.... but actually I guess that is
> the only other person who has reported it. I somehow thought there were more. 

You mean his script error? That something totally different, I (having given
Fyre some tips on decreasing loading time) just remembered what the problem is.

> > Also, bug 653? That was not a data corruption bug - like I said, no separate
> > ScriptCommand variables exist, and ScriptCommand-cast data is never written 
> > to
> > anyway.
> 
> Hmmm... I don't think it needs to be written to for corruption to occur in 
> this
> case. As I read the code, an un-checked-out-of-range array access would mean
> that some unknown data would get cast into the curcmd... then when members of
> the structure are read, they would point to unknown data, so there would still
> be memory corruption, even without a write.

Nah, I just had a peek with the debugger, and the weekone script has 1585
statements in it or something like that.


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