On Thu, Oct 02, 2008 at 12:10:53PM +1300, Ralph Versteegen wrote:
> 2008/10/2  <[EMAIL PROTECTED]>:
> > pkmnfrk
> > 2008-10-01 15:45:51 -0700 (Wed, 01 Oct 2008)
> > 374
> > Plot sprites! That's right, you can load up arbitrary sprites, and 
> > manipulate them using plotscripting.
> >
> > Currently, they are placed relative to the screen, not pinned to the map, 
> > like was suggested before.
> >
> > Also currently, you can only load hero sprites, but I will be adding the 
> > other types as well.
> >
> > I've tested this thoroughly, and everything seems to work like a charm!
> > ---
> > U   wip/docs/htmlplot.xsl
> > U   wip/docs/plotdict.xml
> > U   wip/game.bas
> > U   wip/gglobals.bi
> > U   wip/moresubs.bas
> > U   wip/plotscr.hsd
> > U   wip/udts.bi
> > U   wip/whatsnew.txt
> > U   wip/yetmore.bas
> 
> Yaaaaay! This is definitely the feature that I've waited 6 years for.
> I was just telling people on IRC last night that it would be any month now.
> 
> But didn't someone say stable release? I anticipate that this will
> take a long time to finish. In fact, can we please disable this
> temporarily to prevent people from using it so we can make radical
> changes? I haven't looked at what you've done, but I'm guessing that
> the commands will have to be changed to support all those features we
> had planned (Did you give sprites parents? Each sprite should have a
> parent, which could be a special value like the screen, an npc, etc).
> Besides, James is going to barge in here any minute now and demand you
> revert everything so that he can release.

Actually, I think what I will do is this:

Xocolatl will be branched from revision 2302 (probably tomorrow. I 
doubt I'll have time today)

Xocolatl+ will be released when Fenrir-Lunaris finishes his portraits 
for Vikings of Midgard.

Scripted sprite work (and maybe the whole dang "rectangle interface" I 
keep talking about) can forge on full-steam ahead for the Ypsiliform 
release (I was going to call the "Y" release Yggdrasil, but decided to 
save that for a special non-alphabetical release when Fenrir blesses 
VoM as "complete" (unless of course that happens before Ypsiliform is 
ready, in which case the Ypsiliform codename can wait another 26 release 
cycles to get use))

---
James
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