On Wed, Oct 01, 2008 at 07:26:07PM -0400, Mike Caron wrote:
> James Paige wrote:
> >On Wed, Oct 01, 2008 at 07:17:40PM -0400, Mike Caron wrote:
> >>James Paige wrote:
> >>>Eeep!
> >>>
> >>>1) I was about to cut the branch for Xocolatl, but now I am not so sure. 
> >>>Do I cut from revision 2302? Do I delay another week or two for further 
> >>>testing and more features?
> >>I've tested this thoroughly. Seriously. Let me add the other sprite 
> >>loading functions, then I'll call this feature complete.
> >>
> >>If you want, cut it at 2302, but I suspect a bunch of people would be 
> >>annoyed if they learned what they just missed. ;)
> >
> >It will just motivate them to keep testing nightlies :)
> >
> >>I was going to add some debugs, but I opted not to. Maybe I will...
> >>
> >>As for the bounds checking, I don't want to clamp the arguments, since 
> >>in many cases, this will create worse bugs than something just not 
> >>working.
> >
> >I mean't using something like bound_arg, and the family of bound_ 
> >functions similar to it. Not to be confused with the 
> >bad-and-evil-for-this-purpose bound function. Confusing naming schemes 
> >are not just a habit in OHR land, they are a /design philosophy/ ;)
> 
> Oh! I didn't know that was there! Awesomesauce!

I am adding that word to my list of potential candidates for release 
codenames after we pass "Z" and loop around to "A".

---
James
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