On Wed, Oct 01, 2008 at 07:26:07PM -0400, Mike Caron wrote: > James Paige wrote: > >On Wed, Oct 01, 2008 at 07:17:40PM -0400, Mike Caron wrote: > >>James Paige wrote: > >>>Eeep! > >>> > >>>1) I was about to cut the branch for Xocolatl, but now I am not so sure. > >>>Do I cut from revision 2302? Do I delay another week or two for further > >>>testing and more features? > >>I've tested this thoroughly. Seriously. Let me add the other sprite > >>loading functions, then I'll call this feature complete. > >> > >>If you want, cut it at 2302, but I suspect a bunch of people would be > >>annoyed if they learned what they just missed. ;) > > > >It will just motivate them to keep testing nightlies :) > > > >>I was going to add some debugs, but I opted not to. Maybe I will... > >> > >>As for the bounds checking, I don't want to clamp the arguments, since > >>in many cases, this will create worse bugs than something just not > >>working. > > > >I mean't using something like bound_arg, and the family of bound_ > >functions similar to it. Not to be confused with the > >bad-and-evil-for-this-purpose bound function. Confusing naming schemes > >are not just a habit in OHR land, they are a /design philosophy/ ;) > > Oh! I didn't know that was there! Awesomesauce!
I am adding that word to my list of potential candidates for release codenames after we pass "Z" and loop around to "A". --- James _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
