2009/9/10 James Paige <[email protected]>: > On Wed, Sep 09, 2009 at 09:18:29PM +0000, Yuriy Melnichenko wrote: >> here is an easy way to reproduce the bug >> copy a palette and paste it over existing palette. The change won't >> happen till you close and reenter custom.exe, you will see the change in >> the editor but not in the palette browser. >> > > Interesting. Even if I go back to SVN revision 2822, I still cannot > reproduce this bug. I tested on a Windows Box too, and I couldn't > reproduce it there either. > > * I have tested SVN rev 2822-2833 > * I have tested Linux and Windows XP > * I have tested using Walkabouts, Medium Enemies, and Large Enemies > * I have tested manual modification of palettes and copy-paste of > palettes > * I have tested the palette browser from the sprite I had selected when > I change the palette > * I have tested the palette browser from a different sprite from the one > I had selected > * I have tested the palette browser via the enemy appearance menu > * I have only tested the gfx_fb and music_sdl backends, but I assume > everbody else is using gfx_fb, and I can't cnceive of how the music > backend could matter for this. > * I even went back and tested Xocolatl+2 > > I just can't reproduce this darn bug :( > > --- > James Paige
Opps, I forgot to come back and fix this properly... I'm astonished that you can't reproduce this. Looking at the source, I don't see how it's possible that you wouldn't see it. I'm concerned that -- I'm not joking here -- the fact that you can't see this bug is itself a bug. Maybe some other bug is covering up this one, or something. _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
