On Mon, Oct 26, 2009 at 06:41:30PM +1300, Ralph Versteegen wrote: > 2009/10/9 <[email protected]>: > > > > http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=683 > > > > --- Comment #14 from Ralph Versteegen <[email protected]> 2009-10-08 > > 05:42:00 PDT --- > > This has finally spurred me to add IMPORTANT-nightly.txt. > > > > I don't really consider one month as "very very soon". I'm sure we can get > > to > > release candidates quite a bit quicker than that - but they should > > definitely > > not be rushed :) > > Well, things are taking slightly longer than I expected. > Unfortunately, I'm very busy for the next 3 days, so that's an > additional delay. I'll continue wrapping everything up after that.
No worries. I feel like things are going well, and I am happy with how things are stabilizing. > Also, Jeremy provided two screenshots of tilemap layers 0, and 0 & 1, > respectively, totally corrupted. I need to do more testing on that... I'll bet you a hundred slimebucks that it turns out to be the same as bug 738 :) --- James Paige _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
