On Mon, Oct 26, 2009 at 06:41:30PM +1300, Ralph Versteegen wrote:
> 2009/10/9  <[email protected]>:
> >
> > http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=683
> >
> > --- Comment #14 from Ralph Versteegen <[email protected]> 2009-10-08 
> > 05:42:00 PDT ---
> > This has finally spurred me to add IMPORTANT-nightly.txt.
> >
> > I don't really consider one month as "very very soon". I'm sure we can get 
> > to
> > release candidates quite a bit quicker than that - but they should 
> > definitely
> > not be rushed :)
> 
> Well, things are taking slightly longer than I expected.
> Unfortunately, I'm very busy for the next 3 days, so that's an
> additional delay. I'll continue wrapping everything up after that.

No worries. I feel like things are going well, and I am happy with how 
things are stabilizing.

> Also, Jeremy provided two screenshots of tilemap layers 0, and 0 & 1,
> respectively, totally corrupted. I need to do more testing on that...

I'll bet you a hundred slimebucks that it turns out to be the same as 
bug 738 :)

---
James Paige
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