On Thu, Dec 17, 2009 at 09:21:58AM -0800, [email protected] wrote: > teeemcee > 2009-12-17 09:21:58 -0800 (Thu, 17 Dec 2009) > 108 > Replace un/loadtileset with tileset_load which is just like sprite_load. > Therefore, tilesets are now cached.
Cool! I notice that loadtileset and unloadtileset remain around for custom, and I guess it makes sense not to be caching tilesets there. --- James _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
