On Thu, Dec 17, 2009 at 09:21:58AM -0800, [email protected] wrote:
> teeemcee
> 2009-12-17 09:21:58 -0800 (Thu, 17 Dec 2009)
> 108
> Replace un/loadtileset with tileset_load which is just like sprite_load. 
> Therefore, tilesets are now cached.

Cool!

I notice that loadtileset and unloadtileset remain around for custom, 
and I guess it makes sense not to be caching tilesets there.

---
James
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