2009/12/18 James Paige <[email protected]>: > On Thu, Dec 17, 2009 at 09:21:58AM -0800, [email protected] > wrote: >> teeemcee >> 2009-12-17 09:21:58 -0800 (Thu, 17 Dec 2009) >> 108 >> Replace un/loadtileset with tileset_load which is just like sprite_load. >> Therefore, tilesets are now cached. > > Cool! > > I notice that loadtileset and unloadtileset remain around for custom, > and I guess it makes sense not to be caching tilesets there. > > --- > James
You mean load/unloadtilesetdata. Those are different, they are tileset+tileset animation, and they're next to be replaced. After I wake up. Truth is, I've been pretty unhappy with them ever since I wrote them. _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
