http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=836
Summary: Bitset for attack captions to pause battle
Product: OHRRPGCE
Version: Nigtly WIP (Zenzizenzic)
Platform: PC
OS/Version: All
Status: NEW
Severity: feature request
Priority: P3
Component: Attacks
AssignedTo: [email protected]
ReportedBy: [email protected]
Lots of people have complained about battles happening too fast, and I think
that one thing that could help immensely would be to have a bitset allowing
battle captions to pause the battle, the same way that having a battle menu up
can pause battle.
For one thing, this will make sure captions stay up as long as they are told to
without being interrupted by a new attack/caption. Secondly, this will give
authors a much more precise control of the timing of things in battle, since
they could use this together with setting the number of ticks that a caption is
to display.
A simple side-effect would be that, if a caption is displayed for as long as an
attack is executing, this would allow attack animations to pause battle as
well.
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