http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=836

           Summary: Bitset for attack captions to pause battle
           Product: OHRRPGCE
           Version: Nigtly WIP (Zenzizenzic)
          Platform: PC
        OS/Version: All
            Status: NEW
          Severity: feature request
          Priority: P3
         Component: Attacks
        AssignedTo: [email protected]
        ReportedBy: [email protected]


Lots of people have complained about battles happening too fast, and I think
that one thing that could help immensely would be to have a bitset allowing
battle captions to pause the battle, the same way that having a battle menu up
can pause battle.

For one thing, this will make sure captions stay up as long as they are told to
without being interrupted by a new attack/caption.  Secondly, this will give
authors a much more precise control of the timing of things in battle, since
they could use this together with setting the number of ticks that a caption is
to display.

A simple side-effect would be that, if a caption is displayed for as long as an
attack is executing, this would allow attack animations to pause battle as
well.

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