http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=836
--- Comment #5 from Bob the Hamster <[email protected]> --- I just implemented the most basic suggestion here. There is now a general bitset that causes battle time to pause until the caption is finished displaying. In deference to what TMC said in comment 4, I made this new bitset default ON for new games (but it will default off for existing games) I forced an early nightly build, in case anybody is eager to try this out now. (should be done in a few minutes) -- Configure bugmail: http://rpg.hamsterrepublic.com/bugzilla/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
