http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=836

--- Comment #1 from Bob the Hamster <[email protected]>  ---
(In reply to comment #0)
> A simple side-effect would be that, if a caption is displayed for as long as 
> an
> attack is executing, this would allow attack animations to pause battle as
> well.

Attack animations already pause battle. They always do, and there is no way to
do an attack animation without pausing battle.

Anyway, yes we do need more control over the speed of battle... I am just not
sure this the solution.

When people complain about the battle speed, are they complaining about not
being able to read captions? Or are they complaining about the animations going
to fast?

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