http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=838
[email protected] changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution| |INVALID --- Comment #3 from [email protected] --- Okay, this is my 2nd screw up in not long. It turns out that ALL of my stunning attacks in my game had the "cancel attack" bitset turned on! But I started the game WELL before this bitset was even added. How could this have happened? Did custom automatically turn this bitset on for Stunning attacks when upgrading old RPG files? By the way, I'm sorry for causing people to look into this. If it makes anyone feel any better, I've spent the past hour or so trying to make a test case and trying ot figure out why it was behaving correctly for the test case and not for my game. -- Configure bugmail: http://rpg.hamsterrepublic.com/bugzilla/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
