http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=838
--- Comment #4 from Ralph Versteegen <[email protected]> --- (In reply to comment #3) > Okay, this is my 2nd screw up in not long. It turns out that ALL of my > stunning attacks in my game had the "cancel attack" bitset turned on! But I > started the game WELL before this bitset was even added. How could this have > happened? Did custom automatically turn this bitset on for Stunning attacks > when upgrading old RPG files? Yes, it does. That "fixbit" (automatic data upgrade) was added on 14/11/2007. > By the way, I'm sorry for causing people to look into this. If it makes > anyone > feel any better, I've spent the past hour or so trying to make a test case and > trying ot figure out why it was behaving correctly for the test case and not > for my game. Don't worry, I don't think anyone else has spent any real time on it. -- Configure bugmail: http://rpg.hamsterrepublic.com/bugzilla/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
