On Mon, Aug 23, 2010 at 01:50:55PM -0400, Mike Caron wrote: > On 8/23/2010 1:39 PM, James Paige wrote: >> On Tue, Aug 24, 2010 at 05:22:00AM +1200, Ralph Versteegen wrote: >>> On 24 August 2010 04:33, James Paige<[email protected]> wrote: >>>> On Mon, Aug 23, 2010 at 04:56:27AM -0700, [email protected] >>>> wrote: >>>>> teeemcee >>>>> 2010-08-23 04:56:27 -0700 (Mon, 23 Aug 2010) >>>>> 218 >>>>> More horror! MenuDefs are meant to be deleted with ClearMenuData, or they >>>>> leak all their items! Fix the numerous places where we were doing that. >>>>> >>>>> It would be REALLY great if FB let us use constructors and destructors. >>>> >>>> Isn't -lang deprecated the thing that is holding us back from using >>>> them? >>>> >>>> --- >>>> James >>> >>> Yep. >>> >>> There are a few UDTs now which have to be manually destructed, and I >>> feel really bad every time I introduce one because it makes our code >>> less friendly and more and more C-like. >>> >>> I suspect that constructor and destructor support could be added to >>> -lang deprecated by patching a few lines in the compiler, and I am >>> almost considering trying it. And if I didn't have all these OHR >>> features to work on, I would definitely be working on fb2c++ right >>> now. >> >> Have you been following the forum thread in which a couple people have >> threatened to bribe you to work on it with the goal of an XNA port? > > What, really? While I would really enjoy a .NET port of free basic, I > doubt this would happen any time in the near future.
Oh, is XNA .NET only? I had mistakenly assumed that it allowed you to make thin .NET wrappers around mostly C code, like you can with iPhone+ObjectiveC and Android+Java --- James _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
