On 24 August 2010 06:03, Mike Caron <[email protected]> wrote:
> On 8/23/2010 2:01 PM, James Paige wrote:
>>
>> On Mon, Aug 23, 2010 at 01:50:55PM -0400, Mike Caron wrote:
>>>
>>> On 8/23/2010 1:39 PM, James Paige wrote:
>>>>
>>>> On Tue, Aug 24, 2010 at 05:22:00AM +1200, Ralph Versteegen wrote:
>>>>>
>>>>> On 24 August 2010 04:33, James Paige<[email protected]>   wrote:
>>>>>>
>>>>>> On Mon, Aug 23, 2010 at 04:56:27AM -0700,
>>>>>> [email protected] wrote:
>>>>>>>
>>>>>>> teeemcee
>>>>>>> 2010-08-23 04:56:27 -0700 (Mon, 23 Aug 2010)
>>>>>>> 218
>>>>>>> More horror! MenuDefs are meant to be deleted with ClearMenuData, or
>>>>>>> they leak all their items! Fix the numerous places where we were doing 
>>>>>>> that.
>>>>>>>
>>>>>>> It would be REALLY great if FB let us use constructors and
>>>>>>> destructors.
>>>>>>
>>>>>> Isn't -lang deprecated the thing that is holding us back from using
>>>>>> them?
>>>>>>
>>>>>> ---
>>>>>> James
>>>>>
>>>>> Yep.
>>>>>
>>>>> There are a few UDTs now which have to be manually destructed, and I
>>>>> feel really bad every time I introduce one because it makes our code
>>>>> less friendly and more and more C-like.
>>>>>
>>>>> I suspect that constructor and destructor support could be added to
>>>>> -lang deprecated by patching a few lines in the compiler, and I am
>>>>> almost considering trying it. And if I didn't have all these OHR
>>>>> features to work on, I would definitely be working on fb2c++ right
>>>>> now.
>>>>
>>>> Have you been following the forum thread in which a couple people have
>>>> threatened to bribe you to work on it with the goal of an XNA port?

Yeah, but it would be be such a big project. I'd rather work on
porting the OHR to everything else, and have someone who actually
knows the first thing about C# try such a thing.

>>> What, really? While I would really enjoy a .NET port of free basic, I
>>> doubt this would happen any time in the near future.

You would? Why?

>> Oh, is XNA .NET only? I had mistakenly assumed that it allowed you to
>> make thin .NET wrappers around mostly C code, like you can with
>> iPhone+ObjectiveC and Android+Java
>
> I'm reasonably confident that it is. I'm not 100% sure, though.

I'm also pretty sure it's CLR-only. Apparently it's possible to use
XNA, including on the xbox360, with managed C++ if your code is "type
safe":
http://fabiogaluppo.spaces.live.com/blog/cns!B671A4645AF2F2F4!154.entry

What I don't know is how freely you are allowed to use pointers:
"managed" means limitations. Certain limitations could be worked
around for most of the OHR's source, but I don't see any chance of the
script interpreter being portable. However, it may be possible to
translate hamsterspeak to C# instead of using the innermost
black-pointer-magic core of the interpreter.

Which is why I told Fyre long ago that it was theoretically possible.

>> ---
>> James
>> _______________________________________________
>> Ohrrpgce mailing list
>> [email protected]
>> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
>
> _______________________________________________
> Ohrrpgce mailing list
> [email protected]
> http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
>
_______________________________________________
Ohrrpgce mailing list
[email protected]
http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org

Reply via email to