On 13 January 2011 15:16, James Paige <[email protected]> wrote:
> I don't know if this was an already-known issue, but RMSephy mentioned
> on IRC that attacks failing against enemy types is broken in the current
> nightly builds
>
>> RMSephy: Actually, it's still causing me grief. As it is right now,
>> "Fail against Type X enemies" doesn't seem to work.
>
> ---
> James

Works for me. Is he complaining that old games are broken, or that
adding new threshold failure conditions doesn't work?
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