http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=872
--- Comment #1 from Jack Iball <[email protected]> 2011-03-27 06:52:37 PDT --- This issue doesn't appear to occur in any of the 2011 nightlies. This might be attributed formerly to when I started using the "Battle menus wait for attack animations" bitset, or possibly when I switched over to the DirectX - Native builds which have smoother sounds for starters and no stutter/lag when the music loops. -- Configure bugmail: http://rpg.hamsterrepublic.com/bugzilla/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
