http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=872
Ralph Versteegen <[email protected]> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |[email protected] Component|Music |backend:music_sdl Blocks| |809 --- Comment #2 from Ralph Versteegen <[email protected]> 2011-03-27 15:10:38 PDT --- Yes, this is a music_native (specificially SDL_mixer) bug, so switching to music_native fixes it. SDL_mixer is extremely prone to crashing when the music loops while the window recieves "window activated" events (so I wouldn't be surprised if the crash also happens on key press and other events, as in this bug report). I believe that the crashes happens less frequently but still occur in the latest version of SDL_mixer -- I need to do more testing. (Also, the latest version has improved music looping (from the fix for the shoddy looping code it is yet again clear that SDL_mixer was not intended for serious use).) I think it's clear that we really must upgrade SDL_mixer for the Zenzizenic release; marking this a blocker. -- Configure bugmail: http://rpg.hamsterrepublic.com/bugzilla/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ Ohrrpgce mailing list [email protected] http://lists.motherhamster.org/listinfo.cgi/ohrrpgce-motherhamster.org
