http://rpg.hamsterrepublic.com/bugzilla/show_bug.cgi?id=872

Ralph Versteegen <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |[email protected]
          Component|Music                       |backend:music_sdl
             Blocks|                            |809

--- Comment #2 from Ralph Versteegen <[email protected]> 2011-03-27 15:10:38 
PDT ---
Yes, this is a music_native (specificially SDL_mixer) bug, so switching to
music_native fixes it.

SDL_mixer is extremely prone to crashing when the music loops while the window
recieves "window activated" events (so I wouldn't be surprised if the crash
also happens on key press and other events, as in this bug report). I believe
that the crashes happens less frequently but still occur in the latest version
of SDL_mixer -- I need to do more testing. (Also, the latest version has
improved music looping (from the fix for the shoddy looping code it is yet
again clear that SDL_mixer was not intended for serious use).) I think it's
clear that we really must upgrade SDL_mixer for the Zenzizenic release; marking
this a blocker.

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