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** [bugs:#2019] Enemy "Spawn on non-elemental death" behavior changed when 
type-killer attacks became elemental**

**Status:** open
**Milestone:** OHRRPGCE
**Created:** Tue Mar 01, 2016 10:27 PM UTC by Bob the Hamster
**Last Updated:** Tue Mar 01, 2016 10:27 PM UTC
**Owner:** nobody


I just noticed a minor backcompat bug with enemy spawning.

When an enemy is set to spawn in response to "Non elemental death", the spawn 
behavior has changed since type-killer elementals started being treated like 
regular elements.




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