But timers only display or count down during battle if you
explicitly use timerflag:battle. So honestly this seems quite useless
to me!

Incidentally, I knew that only the first active battle-enabled timer
is shown in-battle, but I didn't realise that it's also the only timer
that counts down (although, that makes sense).

On 19 March 2016 at 03:54,  <[email protected]> wrote:
> james
> 2016-03-18 07:54:01 -0700 (Fri, 18 Mar 2016)
> 174
> Add "Never show script timer during battles" general bitset by request of Enk
> Much simpler than having to pause and restart every single timer in an 
> instead-of-battle script
> ---
> U   wip/bmod.rbas
> U   wip/subs4.bas
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