This only appears to happen for me when I maximize the custom window. Does not
seem to happen with a default-sized window
If you select a sprite near the bottom of the list, then ESC back to the
Graphics menu, and then go back into the same sprite editor again, the scroll
position will be too far down, sometimes even below the proper scrollable area
So far I have observed this in the enemy sprite editors, the hero sprite
editor, and the attack sprite editor. Does not seem to happen in the walkabout
sprite editor for some reason.
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