You may also want to use the --monochrome-detect, --opaque-detect, and 
--constant-color-detect, depending on how silly your texture setup is.


On Nov 10, 2011, at 12:12 PM, Larry Gritz wrote:

> If your studio tends to have multiple texture maps under different names that 
> turn out to be identical (sigh, as we do, to an embarrassing degree), then 
> yes, it stands to gain quite a bit.  And certainly there is no reason not to.
> 
> Did we not make that the default not long ago?  I'd need to check.
> 
> 
> 
> On Nov 10, 2011, at 12:07 PM, Stephen Parker wrote:
> 
>> Does OIIO stand to benefit significantly from the presence of the SHA-1 hash 
>> in the header?
>> 
>> Is it recommended to always include this hash data?
>> 
>> -steve
>> 

--
Larry Gritz
[email protected]




_______________________________________________
Oiio-dev mailing list
[email protected]
http://lists.openimageio.org/listinfo.cgi/oiio-dev-openimageio.org

Reply via email to