Thanks Larry. Our setup is pretty silly too. :)
----- Original Message ----- From: Larry Gritz <[email protected]> To: Stephen Parker <[email protected]> Cc: OpenImageIO developers <[email protected]> Sent: Thursday, November 10, 2011 12:18 PM Subject: Re: [Oiio-dev] maketx --hash You may also want to use the --monochrome-detect, --opaque-detect, and --constant-color-detect, depending on how silly your texture setup is. On Nov 10, 2011, at 12:12 PM, Larry Gritz wrote: > If your studio tends to have multiple texture maps under different names that > turn out to be identical (sigh, as we do, to an embarrassing degree), then > yes, it stands to gain quite a bit. And certainly there is no reason not to. > > Did we not make that the default not long ago? I'd need to check. > > > > On Nov 10, 2011, at 12:07 PM, Stephen Parker wrote: > >> Does OIIO stand to benefit significantly from the presence of the SHA-1 hash >> in the header? >> >> Is it recommended to always include this hash data? >> >> -steve >> -- Larry Gritz [email protected] _______________________________________________ Oiio-dev mailing list [email protected] http://lists.openimageio.org/listinfo.cgi/oiio-dev-openimageio.org
